So I played Half Life 2, and I was thinking, it might be a little harder than we thought to do an impact guide on it. I mean, it’s still going to be totally possible, our theme questions are going to look pretty cool, but the game basics section will be pretty barebones. There isn’t much player agency until later in the game. It’s a simple enough game to play, anyone who has a bit of experience in FPSes will do well in this game. It’s linear, but it opens up in later levels. I had a ton of fun with it.